AI Insights · Timothy · April 2023
Top 5 Gacha Games on Android in Brazil: Q1 2023 Performance
Explore the performance trends of the top 5 Gacha games on Android in Brazil for Q1 2023, including weekly downloads, revenue, and active user statistics.
The first quarter of 2023 saw notable trends in the performance of top Gacha games on the Android platform in Brazil. Here’s a detailed look at the weekly downloads, revenue, and active user metrics for the top 5 games, based on data from Sensor Tower.
eFootball™ 2024 Weekly revenue for eFootball™ 2024 started strong at approximately $114K in late December, but saw a decline, reaching about $39K by the end of January. February showed a recovery trend with revenue peaking at around $87K in early March, eventually settling at about $71K by the end of March. Downloads experienced a decline from around 87K in late December to roughly 39K by the end of January, but saw a slight increase in February and March, peaking at about 51K. Active users started at approximately 4.9M in late December, decreasing steadily to about 3.5M by the end of March.
Genshin Impact Weekly revenue for Genshin Impact showed fluctuations, starting at around $91K in late December and dipping to about $23K by mid-March, before ending the quarter at approximately $32K. Downloads were highest in late December at around 41K, with peaks in late January and mid-March, reaching up to 54K, before stabilizing around 33K. Active users saw a gradual decline from around 326K in late December to approximately 271K by the end of March.
Empires & Puzzles: Match-3 RPG Empires & Puzzles: Match-3 RPG had a weekly revenue starting at around $78K in late December, with a slight decrease to approximately $34K by mid-March, before a notable spike to about $57K by the end of March. Downloads showed a fluctuating trend, starting at around 8.6K in late December, peaking at approximately 13.1K in mid-January, and stabilizing at around 8.4K by the end of March. Active users started at about 60.3K in late December, fluctuating slightly and ending the quarter at around 55.9K.
8 Ball Pool Weekly revenue for 8 Ball Pool started at around $54K in late December, with minor fluctuations, ending the quarter at approximately $36.5K. Downloads were consistently high, starting at around 255K in late December, peaking at approximately 265K in late January, and stabilizing at around 202K by the end of March. Active users started at around 3.4M in late December, with a gradual decline to about 2.9M by mid-March, and ending the quarter at approximately 2.97M.
Rise of Kingdoms: Lost Crusade Rise of Kingdoms: Lost Crusade saw its weekly revenue start at around $50K in late December, experiencing a decline to approximately $25.9K by the end of February, with a recovery to about $42.2K by mid-March, and ending the quarter at around $25.9K. Downloads started at approximately 33.5K in late December, dropping to around 9.1K by early February, and saw minor fluctuations, ending at around 11K by the end of March. Active